Installation Error: APIInternalError
I know I know, Flash is dying. Sadly Adobe announced the end of life for Flash Player, but I have high hopes that Adobe AIR will live on and I love.
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I know I know, Flash is dying. Sadly Adobe announced the end of life for Flash Player, but I have high hopes that Adobe AIR will live on and I love.
Read more →I wrote a post a while back about how to fix Flash Builder when it wouldn't start. I found that there were two things to try, one of which usually fixed the.
Read more →So I ran into this error again today. I first ran into it a few years ago. It happens to me when I have an asset that is created in Flash Pro and used in a.
Read more →So I've been using Flash Builder and the Starling framework to create an iOS app of the Card Match game that I made a while back. I must say I'm pretty happy.
Read more →I have been using Flash Builder and Starling 1.3 to create some iPad apps and recently ran into an issue that was making me want to pull out my hair. Luckily.
Read more →So I recently made an AIR app at work that we use for finding cue points in an mp3 file. It loads an mp3 file, creates the sound wave spectrum for said file.
Read more →So the more you work with ActionScript 3 and especially when it comes to building RIA's (Rich Internet Applications) or games, the more garbage collection will.
Read more →I recently updated to CS6 and everything was working great until one day I tried to open Flash Builder and it wouldn't open. It would pull up the Splash screen.
Read more →This was causing my to bang my head for a little while. There are different ways depending on whether you are using Flash or Flash Builder (previously Flex.
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